Searched refs:thetaIndex (Results 1 – 1 of 1) sorted by relevance
75 for (u32 thetaIndex = 0; thetaIndex < circleVerticesNum; thetaIndex++) in InitializeSphere() local83 f32 theta = deltaTheta * thetaIndex; in InitializeSphere()115 for (u32 thetaIndex = 0; thetaIndex < circleVerticesNum; thetaIndex++) in InitializeSphere() local117 f32 t = deltaST * thetaIndex; in InitializeSphere()133 for (u32 thetaIndex = 0; thetaIndex < circleVerticesNum; thetaIndex++) in InitializeSphere() local135 u32 index0 = thetaIndex + phiIndex * circleVerticesNum; in InitializeSphere()136 u32 index1 = (thetaIndex + 1) % circleVerticesNum + phiIndex * circleVerticesNum; in InitializeSphere()137 u32 index2 = (thetaIndex + (phiIndex + 1) * circleVerticesNum) % verticesNum; in InitializeSphere()138 u32 index3 = (thetaIndex + 1 + (phiIndex + 1) * circleVerticesNum) % verticesNum; in InitializeSphere()