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Searched refs:theta (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
Ds.h53 float theta = ( float )M_PI * st[1]; in _tToVTBN() local
55 float y = - r * cos( theta ); in _tToVTBN()
56 float z = r * sin( theta ) * cos( phai ); in _tToVTBN()
57 float x = r * sin( theta ) * sin( phai ); in _tToVTBN()
58 float dxdt = r * cos( theta ) * sin( phai ); in _tToVTBN()
59 float dzdt = r * cos( theta ) * cos( phai ); in _tToVTBN()
60 float dydt = r * sin( theta ); in _tToVTBN()
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/
Ddemo_Sphere.cpp83 f32 theta = deltaTheta * thetaIndex; in InitializeSphere() local
84 nn::math::SinCosDeg(&sinTheta, &cosTheta, theta); in InitializeSphere()