Searched refs:textureHeight (Results 1 – 4 of 4) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 85 u32& bmpWidth, u32& bmpHeight, u32& textureWidth, u32& textureHeight); 88 u32& textureWidth, u32& textureHeight); 224 u32& textureWidth, u32& textureHeight) in GetTextureData() argument 254 textureWidth, textureHeight); in GetTextureData() 255 NN_LOG(" textureWidth = %d, textureHeight = %d\n", textureWidth, textureHeight); in GetTextureData() 275 u32& textureWidth, u32& textureHeight) in GetTextureDataFromBmpFileData() argument 279 textureHeight = GetTextureLength(bmpHeight); in GetTextureDataFromBmpFileData() 280 …extureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeight) ); in GetTextureDataFromBmpFileData() 282 for (u32 y = 0; y < textureHeight; y++) in GetTextureDataFromBmpFileData() 313 … textureDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeight) ); in GetTextureDataFromBmpFileData() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | camera.cpp | 297 u32 textureHeight = CAMERA_IMG_HEIGHT; in DrawFrame() local 300 textureWidth, textureHeight, in DrawFrame() 314 textureWidth, textureHeight); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/ |
| D | demo_RenderSystemDrawing.h | 325 const f32 textureWidth, const f32 textureHeight);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_RenderSystemDrawing.cpp | 399 const f32 textureWidth, const f32 textureHeight) in FillTexturedRectangle() argument 415 f32 texcoordT1 = static_cast<f32>(imageHeight) / static_cast<f32>(textureHeight); in FillTexturedRectangle()
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