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Searched refs:textureHeight (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp85 u32& bmpWidth, u32& bmpHeight, u32& textureWidth, u32& textureHeight);
88 u32& textureWidth, u32& textureHeight);
224 u32& textureWidth, u32& textureHeight) in GetTextureData() argument
254 textureWidth, textureHeight); in GetTextureData()
255 NN_LOG(" textureWidth = %d, textureHeight = %d\n", textureWidth, textureHeight); in GetTextureData()
275 u32& textureWidth, u32& textureHeight) in GetTextureDataFromBmpFileData() argument
279 textureHeight = GetTextureLength(bmpHeight); in GetTextureDataFromBmpFileData()
280 …extureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeight) ); in GetTextureDataFromBmpFileData()
282 for (u32 y = 0; y < textureHeight; y++) in GetTextureDataFromBmpFileData()
313 … textureDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeight) ); in GetTextureDataFromBmpFileData()
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/CTR-SDK-4.2.7-SampleDemos/demo1/
Dcamera.cpp297 u32 textureHeight = CAMERA_IMG_HEIGHT; in DrawFrame() local
300 textureWidth, textureHeight, in DrawFrame()
314 textureWidth, textureHeight); in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystemDrawing.h325 const f32 textureWidth, const f32 textureHeight);
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp399 const f32 textureWidth, const f32 textureHeight) in FillTexturedRectangle() argument
415 f32 texcoordT1 = static_cast<f32>(imageHeight) / static_cast<f32>(textureHeight); in FillTexturedRectangle()