Searched refs:textureGLDataBuffer (Results 1 – 1 of 1) sorted by relevance
280 …u8* textureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeig… in GetTextureDataFromBmpFileData() local286 u8* textureDataPtr = textureGLDataBuffer; in GetTextureDataFromBmpFileData()319 textureGLDataBuffer, textureDataBuffer); in GetTextureDataFromBmpFileData()329 s_AppHeap.Free(textureGLDataBuffer); in GetTextureDataFromBmpFileData()