| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 139 GLenum target = GL_TEXTURE_2D; in LoadTexture0() local 145 s_RenderSystem.GenerateTexture(target, in LoadTexture0() 186 GLenum target = GL_TEXTURE_2D; in LoadTexture1() local 192 s_RenderSystem.GenerateTexture(target, in LoadTexture1()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 96 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawDisplay0() local 100 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawDisplay0() 141 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawDisplay0AndSave() local 145 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawDisplay0AndSave()
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| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | gx.cpp | 148 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 152 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
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| D | camera.cpp | 292 GLenum target = GL_TEXTURE_2D | NN_GX_MEM_FCRAM | GL_NO_COPY_FCRAM_DMP; in DrawFrame() local 298 mp_RenderSystem->GenerateTexture(target, in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 102 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 103 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 231 nn::math::Vector3 target(0.f, 0.f, 0.f); in SetRenderState() local 233 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in SetRenderState() 322 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 324 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 170 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 173 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 136 nn::math::Vector3 target(0.0f, 0.0f, 0.0f); in DrawFrame() local 139 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 287 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 289 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 271 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 273 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/boss/sample_fgonlytask/ |
| D | sample_fgonlytask.cpp | 27 #define NN_BOSS_RESULT_HANDLING(result, target) \ argument 31 NN_LOG("result is err(%08x).(%s)\n", result.GetPrintableBits(), target); \
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 168 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 170 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 403 nn::math::Vector3 target(0.f, 0.f, 0.f); in CreateCommand() local 405 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in CreateCommand() 500 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 502 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/boss/sample_nsalist/ |
| D | sample_nsalist.cpp | 29 #define NN_BOSS_RESULT_HANDLING(result, target) \ argument 33 NN_LOG("result is err(%08x).(%s)\n", result.GetPrintableBits(), target); \
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| /CTR-SDK-4.2.7-SampleDemos/boss/sample_nadl_simple/ |
| D | sample_nadl_simple.cpp | 26 #define NN_BOSS_RESULT_HANDLING(result, target) \ argument 30 NN_LOG("Result is err(%08x).(%s)\n", result.GetPrintableBits(), target); \
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 425 nn::math::Vector3 target(0.0f, 2.0f, 10.0f); in Initialize() local 428 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 179 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 181 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/ |
| D | demo_RenderSystemDrawing.h | 287 virtual bool GenerateTexture(const GLenum target,
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 224 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 225 nn::math::MTX34LookAt(&cam, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 165 nn::math::Vector3 target( 0.f, 0.f, 0.f ); in DrawFrame() local 166 nn::math::MTX34LookAt( &s_ViewMtx, &camPos, &camUp, &target ); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 418 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 419 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_RenderSystemDrawing.cpp | 300 bool RenderSystemDrawing::GenerateTexture(const GLenum target, in GenerateTexture() argument 331 glTexImage2D(target, 0, internalFormat, in GenerateTexture()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 323 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 324 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 274 nn::math::Vector3 target(0.f, 0.f, 0.f); in DrawFrame() local 275 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 369 nn::math::VEC3 target(0.f, 0.f, 0.f); in DrawFrame() local 370 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
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