Searched refs:squareIndex (Results 1 – 2 of 2) sorted by relevance
687 void TrianglesRenderData::SetSquareIndex(const u32 squareIndex, in SetSquareIndex() argument691 u32 squareIndex6 = 6 * squareIndex; in SetSquareIndex()696 if ( squareIndex != 0 ) in SetSquareIndex()
309 u32 squareIndex = renderData.GetPackedTrianglesNum() / 4; in FillSquare() local347 renderData.SetSquareIndex(squareIndex, in FillSquare()