Searched refs:sphere_d (Results 1 – 1 of 1) sorted by relevance
183 GLfloat sphere_d[] = {1.f, 1.f, 0.f, 1.f}; in DrawFrame() local185 glUniform4fv(glGetUniformLocation(s_ProgramID, "dmp_FragmentMaterial.diffuse"), 1, sphere_d); in DrawFrame()