Searched refs:sphere (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 62 dat_t sphere; variable 273 loadDAT( "rom:/resources/sphere.dat", &sphere); in LoadObjects() 302 unloadDAT(&sphere); in UnloadObjects() 341 for (int i = 0; i < sphere.obj_num; i++) in DrawFrame() 343 glBindBuffer(GL_ARRAY_BUFFER, sphere.posVB); in DrawFrame() 344 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)sphere.obj[i].vtx_offset); in DrawFrame() 345 glBindBuffer(GL_ARRAY_BUFFER, sphere.normVB); in DrawFrame() 346 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, (void*)sphere.obj[i].nrm_offset); in DrawFrame() 348 …for (unsigned j = sphere.obj[i].patch_offset; j < sphere.obj[i].patch_size + sphere.obj[i].patch_o… in DrawFrame() 350 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, sphere.idxVB); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | s.h | 174 class sphere : public base 177 sphere(); 178 sphere( unsigned int i, unsigned int j, float r ); 179 virtual ~sphere(); 182 sphere::sphere() in sphere() function 184 sphere( 10, 10, 1.f ); in sphere() 187 sphere::sphere( unsigned int ni, unsigned int nj, float r ) in sphere() function 262 sphere::~sphere() in ~sphere()
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| D | LightingDistanceAtte.cpp | 60 sphere *obj = 0; 114 obj = new sphere(20, 20, 1.f); in LoadObjects()
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