Searched refs:specular (Results 1 – 6 of 6) sorted by relevance
52 GLfloat specular[3]; member
79 // Prepare a half-vector for the specular component.98 …// If `NL` or `NH` is negative, they are deemed to not have specular contribution, so `NH` and `NL…110 // then add the specular contribution.113 // First, performs power calculations, then adds the specular contribution.
79 // Prepare a half-vector for the specular component.98 …// If `NL` or `NH` is negative, they are deemed to not have specular contribution, so `NH` and `NL…110 // then add the specular contribution.115 // then add the specular contribution.
312 ms[col] = car.patch[j].specular[col]; in DrawFrame()
364 ms[col] = kimono.patch[j].specular[col]; in DrawFrame()
422 ms[col] = hand.patch[j].specular[col]; in DrawFrame()