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Searched refs:shaders (Results 1 – 25 of 40) sorted by relevance

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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DOMakefile29 shaders/VShader0.vsh
30 shaders/VShader1.vsh
31 shaders/VShader2.vsh
DPartsysGas.cpp281 GLuint shaders[4] ; in ShaderInitialize() local
282 shaders[0] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
283 shaders[1] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
284 shaders[2] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
285 shaders[3] = glCreateShader(GL_GEOMETRY_SHADER_DMP); in ShaderInitialize()
292 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
298 glAttachShader(pGeoId, shaders[0]); in ShaderInitialize()
309 glAttachShader(pAccId, shaders[1]); in ShaderInitialize()
310 glAttachShader(pAccId, shaders[3]); in ShaderInitialize()
321 glAttachShader(pPostId, shaders[2]); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DOMakefile31 shaders/VShader0.vsh
32 shaders/VShader1.vsh
33 shaders/VShader2.vsh
DGasCessna.cpp242 GLuint shaders[4] ; in ShaderInitialize() local
243 shaders[0] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
244 shaders[1] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
245 shaders[2] = glCreateShader(GL_VERTEX_SHADER); in ShaderInitialize()
246 shaders[3] = glCreateShader(GL_GEOMETRY_SHADER_DMP); in ShaderInitialize()
253 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
258 glAttachShader(pGeoId, shaders[0]); in ShaderInitialize()
270 glAttachShader(pAccId, shaders[1]); in ShaderInitialize()
271 glAttachShader(pAccId, shaders[3]); in ShaderInitialize()
283 glAttachShader(pPostId, shaders[2]); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DOMakefile29 shaders/VShader0.vsh
30 shaders/VShader1.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DOMakefile29 shaders/VShader0.vsh
30 shaders/VShader1.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/
DOMakefile24 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/
DOMakefile24 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DOMakefile26 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/
DOMakefile23 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/FragmentLightingSimpleCmd/
DOMakefile25 SHADER_SOURCES[] = shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
DOMakefile24 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/
DOMakefile24 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/
DOMakefile27 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DOMakefile29 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DOMakefile29 shaders/VShader.vsh
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DOMakefile29 shaders/VShader.vsh

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