Searched refs:serverState (Results 1 – 1 of 1) sorted by relevance
453 void Update(nn::dlp::ServerState serverState, u16* pSelected, in Update() argument456 switch (serverState) in Update()479 void Display(nn::dlp::ServerState serverState, u16 selected, in Display() argument486 switch (serverState) in Display()580 nn::dlp::ServerState serverState; in nnMain() local586 nn::dlp::Server::GetState(&serverState); in nnMain()589 Update(serverState, &s_Selected, s_PadStatus); in nnMain()592 Display(serverState, s_Selected, &renderSystem); in nnMain()