Searched refs:s_aYuvCapturing (Results 1 – 1 of 1) sorted by relevance
102 …s32 s_aYuvCapturing[CAMERA_NUM]; // Indicates the buffer for the camera ima… variable907 s_aYuvCapturing[i] = 0; in InitializeResource()1133 s_aYuvLatestCaptured[index] = s_aYuvCapturing[index]; in CameraRecvFunc()1136 if (++s_aYuvCapturing[index] >= YUV_BUFFER_NUM) in CameraRecvFunc()1138 s_aYuvCapturing[index] = 0; in CameraRecvFunc()1140 } while (s_aYuvCapturing[index] == s_aYuvReading[index]); in CameraRecvFunc()1167 s_paaYuvBuffer[index][s_aYuvCapturing[index]], in CameraRecvFunc()1280 s_paaYuvBuffer[CAMERA_RIGHT][s_aYuvCapturing[CAMERA_RIGHT]], in RestartCameraCapture()1287 s_paaYuvBuffer[CAMERA_LEFT][s_aYuvCapturing[CAMERA_LEFT]], in RestartCameraCapture()