Searched refs:s_Vtx (Results 1 – 2 of 2) sorted by relevance
90 } s_Vtx; variable109 s_Vtx.pos[row * COL_NUM + col][0] =(GLfloat)sin(deltaROW * row) * cos(deltaCOL * col); in LoadSphere()110 s_Vtx.pos[row * COL_NUM + col][1] =(GLfloat)cos(deltaROW * row); in LoadSphere()111 s_Vtx.pos[row * COL_NUM + col][2] =(GLfloat)sin(deltaROW * row) * sin(deltaCOL * col); in LoadSphere()113 s_Vtx.nor[row * COL_NUM + col][0] =(GLfloat)sin(deltaROW * row) * cos(deltaCOL * col); in LoadSphere()114 s_Vtx.nor[row * COL_NUM + col][1] =(GLfloat)cos(deltaROW * row); in LoadSphere()115 s_Vtx.nor[row * COL_NUM + col][2] =(GLfloat)sin(deltaROW * row) * sin(deltaCOL * col); in LoadSphere()136 glBufferData(GL_ARRAY_BUFFER, sizeof(s_Vtx), &s_Vtx, GL_STATIC_DRAW); in LoadSphere()
75 } s_Vtx; variable102 …s_Vtx.pos[row * COL_NUM + col][0] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Co… in LoadSphere()103 s_Vtx.pos[row * COL_NUM + col][1] =0.5f * (GLfloat)nn::math::CosRad(deltaROW * row); in LoadSphere()104 …s_Vtx.pos[row * COL_NUM + col][2] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Si… in LoadSphere()106 …s_Vtx.nor[row * COL_NUM + col][0] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Co… in LoadSphere()107 s_Vtx.nor[row * COL_NUM + col][1] =0.5f * (GLfloat)nn::math::CosRad(deltaROW * row); in LoadSphere()108 …s_Vtx.nor[row * COL_NUM + col][2] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Si… in LoadSphere()129 glBufferData(GL_ARRAY_BUFFER, sizeof(s_Vtx), &s_Vtx, GL_STATIC_DRAW); in LoadSphere()