Searched refs:s_VertexAll (Results 1 – 1 of 1) sorted by relevance
95 GLfloat s_VertexAll[36]; variable172 s_VertexAll[0] = -s_Width; in LoadObjects()173 s_VertexAll[1] = s_Height; in LoadObjects()174 s_VertexAll[2] = 0; in LoadObjects()176 s_VertexAll[3] = s_Width; in LoadObjects()177 s_VertexAll[4] = s_Height; in LoadObjects()178 s_VertexAll[5] = 0; in LoadObjects()180 s_VertexAll[6] = s_Width; in LoadObjects()181 s_VertexAll[7] = s_Height; in LoadObjects()182 s_VertexAll[8] = s_FogStart; in LoadObjects()[all …]