Searched refs:s_Texture0Width (Results 1 – 1 of 1) sorted by relevance
67 u32 s_Texture0Width = 0; variable137 s_Bmp0Width, s_Bmp0Height, s_Texture0Width, s_Texture0Height); in LoadTexture0()146 internalFormat, s_Texture0Width, s_Texture0Height, in LoadTexture0()380 s_Texture0Width, s_Texture0Height); in DrawDisplay0()