Searched refs:s_Texture (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/ |
| D | gx_TextureCombiner.cpp | 64 GLuint s_Texture[2]; variable 168 glBindTexture(GL_TEXTURE_2D, s_Texture[0]); in DrawDisplay0() 184 glBindTexture(GL_TEXTURE_2D, s_Texture[0]); in DrawDisplay0() 191 glBindTexture(GL_TEXTURE_2D, s_Texture[1]); in DrawDisplay0() 449 glGenTextures(2, s_Texture); in Initialize() 454 glBindTexture(GL_TEXTURE_2D, s_Texture[0]); in Initialize() 457 glBindTexture(GL_TEXTURE_2D, s_Texture[1]); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 72 static u32 s_Texture; variable 129 glGenTextures(1, &s_Texture); in LoadObjects() 131 glBindTexture(GL_TEXTURE_2D, s_Texture); in LoadObjects()
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| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/ |
| D | main.cpp | 243 GLuint s_Texture[CAMERA_NUM] = { 0, 0 }; variable 1531 glGenTextures(CAMERA_NUM, s_Texture); in InitializeGx() 1533 glBindTexture(GL_TEXTURE_2D, s_Texture[CAMERA_RIGHT]); in InitializeGx() 1534 glBindTexture(GL_TEXTURE_2D, s_Texture[CAMERA_LEFT]); in InitializeGx() 1559 glDeleteTextures(CAMERA_NUM, s_Texture); in FinalizeGx() 1811 glBindTexture(GL_TEXTURE_2D, s_Texture[index]); in DrawCameraImage() 1834 glBindTexture(GL_TEXTURE_2D, s_Texture[index]); in DrawCameraImage()
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