Searched refs:s_Shader (Results 1 – 1 of 1) sorted by relevance
76 static u32 s_Shader; variable328 s_Shader = glCreateShader(GL_VERTEX_SHADER); in InitShader()336 glShaderBinary(1, &s_Shader, GL_PLATFORM_BINARY_DMP, buf, read); in InitShader()341 glAttachShader(s_Program, s_Shader); in InitShader()