Searched refs:s_Renderbuffer (Results 1 – 1 of 1) sorted by relevance
48 static u32 s_Renderbuffer[2]; variable381 glGenRenderbuffers(2, s_Renderbuffer); in Initialize()382 glBindRenderbuffer(GL_RENDERBUFFER, s_Renderbuffer[0]); in Initialize()384 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, s_Renderbuffer[0]… in Initialize()386 glBindRenderbuffer(GL_RENDERBUFFER, s_Renderbuffer[1]); in Initialize()388 …ufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, s_Renderbuffer[1]); in Initialize()