Home
last modified time | relevance | path

Searched refs:s_Program (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DEarlyDepthTestSample.cpp75 static u32 s_Program; variable
189 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[1].enabled"), GL_TRUE); in DrawFrame()
190 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[2].enabled"), GL_TRUE); in DrawFrame()
191 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[3].enabled"), GL_TRUE); in DrawFrame()
192 …glUniform1i(glGetUniformLocation(s_Program, "dmp_LightEnv.config"), GL_LIGHT_ENV_LAYER_CONFIG7_DMP… in DrawFrame()
215 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[1].enabled"), GL_FALSE); in DrawFrame()
216 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[2].enabled"), GL_FALSE); in DrawFrame()
217 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLightSource[3].enabled"), GL_FALSE); in DrawFrame()
218 …glUniform1i(glGetUniformLocation(s_Program, "dmp_LightEnv.config"), GL_LIGHT_ENV_LAYER_CONFIG0_DMP… in DrawFrame()
283 glUniform1i(glGetUniformLocation(s_Program, "dmp_FragmentLighting.enabled"), GL_TRUE); in SetRenderState()
[all …]