Searched refs:s_ParticleDivision (Results 1 – 2 of 2) sorted by relevance
84 const u32 s_ParticleDivision = 4; variable167 …rticleArray[modelIndex].InitializeParticle(vertexAttributes, s_ParticleRadius, s_ParticleDivision); in InitializeGraphics()
93 const u32 s_ParticleDivision = 4; variable177 …rticleArray[modelIndex].InitializeParticle(vertexAttributes, s_ParticleRadius, s_ParticleDivision); in InitializeGraphics()