Searched refs:s_Mode (Results 1 – 2 of 2) sorted by relevance
70 int s_Mode = COMB_MODE_ADD; variable156 if (s_Mode == COMB_MODE_TWOCOLOR_INTERPOLATE) in DrawDisplay0()165 else if (s_Mode == COMB_MODE_ADDMULT || s_Mode == COMB_MODE_DECAL) in DrawDisplay0()226 s_RenderSystem.DrawText(0.0f, 8.0f, "MODE: %s", g_CombinerModeName[s_Mode]); in DrawDisplay1()233 switch(s_Mode) in SetTextureCombiner()385 s_Mode++; in DrawFrame()386 if (s_Mode >= COMB_MODE_NUM) in DrawFrame()388 s_Mode = COMB_MODE_ADD; in DrawFrame()392 if (s_Mode == COMB_MODE_DECAL2) in DrawFrame()
88 static enum MODE s_Mode; variable421 s_Mode = WRITE_MODE; in UpdateCreation()489 s_Mode = READ_MODE; in UpdateWriting()503 s_Mode = CREATE_MODE; in UpdateWriting()707 s_Mode = WRITE_MODE; in UpdateReading()905 s_Mode = CREATE_MODE; in nnMain()919 s_Mode = WRITE_MODE; in nnMain()928 s_Mode = READ_MODE; in nnMain()937 switch(s_Mode){ in nnMain()