Searched refs:s_Light0Position (Results 1 – 6 of 6) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 48 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable 229 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 70 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable 234 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 71 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable 305 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 80 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable 318 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in SetFragmentUniforms()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 53 f32 s_Light0Position[] = {10.0f, 10.0f, 10.0f, 0.0f}; variable 525 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 87 f32 s_Light0Position[] = { 10.0f, 10.0f, 10.0f, 1.0f}; variable 811 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
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