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Searched refs:s_Light0Position (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp48 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable
229 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp70 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable
234 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp71 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable
305 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp80 f32 s_Light0Position[] = {15.0f, 15.0f, 15.0f, 1.0f}; variable
318 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in SetFragmentUniforms()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/
Dgx_CommandListDouble.cpp53 f32 s_Light0Position[] = {10.0f, 10.0f, 10.0f, 0.0f}; variable
525 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/
Dgx_VertexBuffer.cpp87 f32 s_Light0Position[] = { 10.0f, 10.0f, 10.0f, 1.0f}; variable
811 …::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE0_POSITION], 1, s_Light0Position); in UseShader()