| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/ |
| D | gx_Draw2d.cpp | 36 const u32 s_GxHeapSize = 0x800000; variable 50 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 52 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | demo1.cpp | 52 const u32 s_GxHeapSize = 0x800000; in StartDemo() local 70 uptr heapForGx = reinterpret_cast<uptr>(appHeap.Allocate(s_GxHeapSize)); in StartDemo() 72 s_RenderSystem.Initialize(heapForGx, s_GxHeapSize); in StartDemo()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 50 const u32 s_GxHeapSize = 0x400000; variable 138 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 140 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 87 const u32 s_GxHeapSize = 0x400000; variable 228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 229 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 59 const u32 s_GxHeapSize = 0x400000; variable 199 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 201 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 33 const u32 s_GxHeapSize = 0x400000; variable 86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 55 const u32 s_GxHeapSize = 0x400000; variable 72 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 74 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 39 const u32 s_GxHeapSize = 0x400000; variable 56 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 58 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 36 const u32 s_GxHeapSize = 0x400000; variable 108 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 110 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 55 const u32 s_GxHeapSize = 0x400000; variable 112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 66 const u32 s_GxHeapSize = 0x400000; variable 241 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 243 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 40 const u32 s_GxHeapSize = 0x400000; variable 257 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 259 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 56 const u32 s_GxHeapSize = 0x800000; variable 127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 65 const u32 s_GxHeapSize = 0x800000; variable 137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 105 const u32 s_GxHeapSize = 0x400000; variable 368 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 370 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 57 const u32 s_GxHeapSize = 0x400000; variable 266 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 268 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 71 const u32 s_GxHeapSize = 0x400000; variable 428 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 430 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 434 setMemoryHeap(s_HeapForMalloc, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/ |
| D | gx_TriangleSimpleCmd.cpp | 45 const u32 s_GxHeapSize = 0x400000; variable 95 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 104 demo::InitializeMemoryManager(s_HeapForGx, s_GxHeapSize); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 96 const u32 s_GxHeapSize = 0x400000; variable 303 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 305 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 95 const u32 s_GxHeapSize = 0x800000; variable 369 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 371 demo::memory_manager::InitializeMemoryManager(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 55 const u32 s_GxHeapSize = 0x400000; variable 141 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 143 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 71 const u32 s_GxHeapSize = 0x400000; variable 375 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 377 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 81 const u32 s_GxHeapSize = 0x800000; variable 351 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 353 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 72 const u32 s_GxHeapSize = 0x400000; variable 88 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 90 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 33 const u32 s_GxHeapSize = 0x400000; variable 115 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 117 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
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