Searched refs:s_FramebufferID (Results 1 – 2 of 2) sorted by relevance
31 GLuint s_FramebufferID; variable113 glGenFramebuffers(1, &s_FramebufferID); in InitializeGraphics()114 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in InitializeGraphics()321 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in DrawFrameUpper()343 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in DrawFrameLower()
31 GLuint s_FramebufferID = 0; variable237 glGenFramebuffers(1, &s_FramebufferID); in InitializeGraphics()238 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in InitializeGraphics()469 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in DrawDisplay0()1489 glBindFramebuffer(GL_FRAMEBUFFER, s_FramebufferID); in DrawDisplay1()