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Searched refs:s_DeltaTime (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp80 const f32 s_DeltaTime = 0.1f; variable
265 s_ParticleArray[modelIndex].Update(s_DeltaTime); in DrawDisplay0()
387 s_ParticleArray[modelIndex].Update(s_DeltaTime); in MakeDisplay0CommandCache()
431 particle.Update(s_DeltaTime); in UpdateDisplay0CommandCache()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp89 const f32 s_DeltaTime = 0.1f; variable
276 s_ParticleArray[modelIndex].Update(s_DeltaTime); in DrawDisplay0()
394 s_ParticleArray[modelIndex].Update(s_DeltaTime); in MakeDisplay0CommandCache()
423 particle.Update(s_DeltaTime); in DrawDisplay0CommandCache()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp68 const f32 s_DeltaTime = 0.1f; variable
293 s_ParticleArray[particleIndex].Update(s_DeltaTime); in UpdateParticles()