Searched refs:s_CubeOffsetX (Results 1 – 1 of 1) sorted by relevance
376 f32 s_CubeOffsetX = - (s_CubeHalfEdges[0] + s_CubeOffsetSpace) * s_RowCubeNum; in InitializeGraphics() local385 f32 x = s_CubeOffsetX + 2.0f * (s_CubeHalfEdges[0] + s_CubeOffsetSpace) * i; in InitializeGraphics()