Searched refs:s_Cube (Results 1 – 5 of 5) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 75 demo::Cube s_Cube; variable 141 s_Cube.InitializeCube(vertexAttributes, 0.5f, 0.5f, 0.5f); in InitializeGraphics() 142 s_Cube.SetColor(1.0f, 0.0f, 0.0f); in InitializeGraphics() 143 s_Cube.SetWorldPosition(0.0f, 0.0f, 0.0f); in InitializeGraphics() 144 s_Cube.SetWorldAngle(0.0f, 45.0f, 0.0f); in InitializeGraphics() 176 s_Cube.Finalize(); in Finalize() 209 UpdateBody(s_Cube); in DrawDisplay0() 210 DrawBody(s_Cube); in DrawDisplay0() 323 UpdateBody(s_Cube); in MakeDisplay0CommandCache() 324 DrawBody(s_Cube); in MakeDisplay0CommandCache()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 53 demo::Cube s_Cube; variable 114 s_Cube.InitializeCube(vertexAttributes, 0.4f, 0.4f, 0.4f); in InitializeGraphics() 115 s_Cube.SetColor(1.0f, 0.0f, 0.0f); in InitializeGraphics() 116 s_Cube.SetWorldPosition(-1.1f, 0.0f, 0.0f); in InitializeGraphics() 117 s_Cube.SetWorldAngle(0.0f, 0.0f, 0.0f); in InitializeGraphics() 161 s_Cube.Finalize(); in Finalize() 198 UpdateBody(s_Cube); in DrawDisplay0() 199 DrawBody(s_Cube); in DrawDisplay0()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 55 demo::Cube s_Cube; variable 151 s_Cube.InitializeCube(vertexAttributes, 1.6f, 1.6f, 1.6f); in InitializeGraphics() 152 s_Cube.SetColor(1.0f, 0.0f, 0.0f); in InitializeGraphics() 153 s_Cube.SetWorldPosition(0.0f, 0.0f, 0.0f); in InitializeGraphics() 154 s_Cube.SetWorldAngle(0.0f, 0.0f, 0.0f); in InitializeGraphics() 253 s_Cube.Finalize(); in Finalize() 352 UpdateBody(s_Cube); in DrawDisplay0() 354 DrawBody(s_Cube); in DrawDisplay0()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 60 demo::Cube s_Cube[s_RowCubeNum][s_ColumnCubeNum]; variable 386 …s_Cube[i][j].InitializeCube(vertexAttributes, s_CubeHalfEdges[0], s_CubeHalfEdges[1], s_CubeHalfEd… in InitializeGraphics() 387 s_Cube[i][j].SetWorldPosition(x, y, z); in InitializeGraphics() 391 s_Cube[i][j].SetColor(color[0], color[1], color[2]); in InitializeGraphics() 437 s_Cube[i][j].Finalize(); in Finalize() 566 DrawBody(s_Cube[i][j]); in DrawDisplay0()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/ |
| D | gx_FragmentLightingSimple.cpp | 61 demo::Cube s_Cube; variable 136 s_Cube.InitializeCube(vertexAttributes, 1.5f, 1.5f, 1.5f); in InitializeGraphics() 137 s_Cube.SetColor(1.0f, 0.0f, 0.0f); in InitializeGraphics() 138 s_Cube.SetWorldPosition(0.0f, 0.0f, 0.0f); in InitializeGraphics() 139 s_Cube.SetWorldAngle(0.0f, 0.0f, 0.0f); in InitializeGraphics() 299 s_Cube.Finalize(); in Finalize() 384 UpdateBody(s_Cube); in DrawDisplay0() 385 DrawBody(s_Cube); in DrawDisplay0()
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