| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 86 uptr s_AddrForGxHeap; variable 228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 229 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize() 296 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 32 uptr s_AddrForGxHeap; variable 86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 167 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 54 uptr s_AddrForGxHeap; variable 112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 180 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 55 uptr s_AddrForGxHeap; variable 127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 240 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 64 uptr s_AddrForGxHeap; variable 137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 253 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/camera/Simple/ |
| D | Simple.cpp | 262 void* s_AddrForGxHeap = NULL; variable 1265 NN_ASSERT(!s_AddrForGxHeap); in InitializeGx() 1266 s_AddrForGxHeap = s_AppHeap.Allocate(MEMORY_SIZE_FCRAM_GX); in InitializeGx() 1267 s_RenderSystem.Initialize(reinterpret_cast<uptr>(s_AddrForGxHeap), MEMORY_SIZE_FCRAM_GX); in InitializeGx() 1276 NN_ASSERT(s_AddrForGxHeap); in FinalizeGx() 1277 s_AppHeap.Free(s_AddrForGxHeap); in FinalizeGx() 1278 s_AddrForGxHeap = NULL; in FinalizeGx()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 32 uptr s_AddrForGxHeap; variable 115 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 117 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 265 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 34 uptr s_AddrForGxHeap; variable 341 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 342 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 443 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/ |
| D | gx_TextureCombiner.cpp | 75 uptr s_AddrForGxHeap; variable 423 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 424 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize() 500 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/ |
| D | main.cpp | 230 uptr s_AddrForGxHeap = 0; variable 1504 NN_ASSERT(!s_AddrForGxHeap); in InitializeGx() 1505 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(MEMORY_SIZE_FCRAM_GX)); in InitializeGx() 1506 s_RenderSystem.Initialize(s_AddrForGxHeap, MEMORY_SIZE_FCRAM_GX); in InitializeGx() 1567 if (s_AddrForGxHeap) in FinalizeGx() 1569 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in FinalizeGx() 1570 s_AddrForGxHeap = 0; in FinalizeGx()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 71 uptr s_AddrForGxHeap; variable 164 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 166 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 707 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/ |
| D | gx_FragmentLightingSimple.cpp | 33 uptr s_AddrForGxHeap; variable 105 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 107 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 309 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
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