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Searched refs:s_AddrForGxHeap (Results 1 – 12 of 12) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp86 uptr s_AddrForGxHeap; variable
228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
229 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize()
296 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp32 uptr s_AddrForGxHeap; variable
86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
167 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp54 uptr s_AddrForGxHeap; variable
112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
180 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp55 uptr s_AddrForGxHeap; variable
127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
240 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp64 uptr s_AddrForGxHeap; variable
137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
253 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/camera/Simple/
DSimple.cpp262 void* s_AddrForGxHeap = NULL; variable
1265 NN_ASSERT(!s_AddrForGxHeap); in InitializeGx()
1266 s_AddrForGxHeap = s_AppHeap.Allocate(MEMORY_SIZE_FCRAM_GX); in InitializeGx()
1267 s_RenderSystem.Initialize(reinterpret_cast<uptr>(s_AddrForGxHeap), MEMORY_SIZE_FCRAM_GX); in InitializeGx()
1276 NN_ASSERT(s_AddrForGxHeap); in FinalizeGx()
1277 s_AppHeap.Free(s_AddrForGxHeap); in FinalizeGx()
1278 s_AddrForGxHeap = NULL; in FinalizeGx()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp32 uptr s_AddrForGxHeap; variable
115 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
117 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
265 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/
Dgx_CommandListDouble.cpp34 uptr s_AddrForGxHeap; variable
341 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
342 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
443 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/
Dgx_TextureCombiner.cpp75 uptr s_AddrForGxHeap; variable
423 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
424 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize()
500 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/camera/Stereo/
Dmain.cpp230 uptr s_AddrForGxHeap = 0; variable
1504 NN_ASSERT(!s_AddrForGxHeap); in InitializeGx()
1505 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(MEMORY_SIZE_FCRAM_GX)); in InitializeGx()
1506 s_RenderSystem.Initialize(s_AddrForGxHeap, MEMORY_SIZE_FCRAM_GX); in InitializeGx()
1567 if (s_AddrForGxHeap) in FinalizeGx()
1569 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in FinalizeGx()
1570 s_AddrForGxHeap = 0; in FinalizeGx()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/
Dgx_VertexBuffer.cpp71 uptr s_AddrForGxHeap; variable
164 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
166 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
707 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp33 uptr s_AddrForGxHeap; variable
105 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
107 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
309 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()