| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 150 s32 read = file.Read(buf, fileSize); in Initialize() local 151 glShaderBinary(2, s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 247 s32 read = file.Read(buf, fileSize); in Initialize() local 248 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 223 s32 read = file.Read(buf, fileSize); in Initialize() local 224 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 141 s32 read = file.Read(buf, fileSize); in InitializeShader() local 142 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 171 s32 read = file.Read(buf, fileSize); in ShaderInitialize() local 172 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 154 s32 read = file.Read(buf, fileSize); in ShaderInitialize() local 155 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/font/ResFont/ |
| D | main.cpp | 69 s32 read = in InitShaders() local 72 NN_ASSERT(read == fileSize); in InitShaders()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 156 s32 read = file.Read(buf, fileSize); in InitializeShader() local 157 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 256 s32 read = file.Read(buf, fileSize); in Initialize() local 257 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 268 s32 read = file.Read(buf, fileSize); in Initialize() local 269 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/font/PackedFont/ |
| D | main.cpp | 78 s32 read = in InitShaders() local 81 NN_ASSERT(read == fileSize); in InitShaders()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 188 s32 read = file.Read(buf, fileSize); in InitializeShader() local 189 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 198 s32 read = file.Read(buf, fileSize); in InitializeShader() local 199 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/font/ArchiveFont/ |
| D | main.cpp | 77 s32 read = in InitShaders() local 80 NN_ASSERT(read == fileSize); in InitShaders()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 392 s32 read = file.Read(buf, fileSize); in Initialize() local 393 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 281 s32 read = file.Read(buf, fileSize); in Initialize() local 282 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/demo2/ |
| D | graphics.cpp | 444 s32 read = shaderReader.Read(s_pShader, size); in InitializeGraphics() local 445 NN_ASSERT(read == size); in InitializeGraphics() 446 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, s_pShader, read); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 319 s32 read = file.Read(buf, fileSize); in Initialize() local 320 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 335 s32 read = file.Read(buf, fileSize); in InitShader() local 336 glShaderBinary(1, &s_Shader, GL_PLATFORM_BINARY_DMP, buf, read); in InitShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 291 s32 read = file.Read(buf, fileSize); in ShaderInitialize() local 292 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 400 s32 read = file.Read(buf, fileSize); in Initialize() local 401 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 377 s32 read = file.Read(buf, fileSize); in Initialize() local 378 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 252 s32 read = file.Read(buf, fileSize); in ShaderInitialize() local 253 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 220 s32 read = file.Read(buf, fileSize); in InitializeShader() local 221 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 429 s32 read = file.Read(buf, fileSize); in Initialize() local 430 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
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