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/CTR-SDK-4.2.7-SampleDemos/friends/basic/
Ddemo_FriendsMain.cpp156 bool processing = true; in EventDispatchThread() local
157 while(processing) in EventDispatchThread()
180 processing = false; in EventDispatchThread()
/CTR-SDK-4.2.7-SampleDemos/demo2/shaders/
DVShader.vsh12 // This shader emulates the OpenGL1.1 vertex processing fixed pipeline.
64 …// The vertex processing does not normalize the normal vector because the specified lines are norm…
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/shaders/
DVShader.vsh12 // This shader emulates the OpenGL1.1 vertex processing fixed pipeline.
64 …// The vertex processing does not normalize the normal vector because the specified lines are norm…