Searched refs:presence (Results 1 – 1 of 1) sorted by relevance
51 nn::friends::FriendPresence presence; in PrintFriendPresence() local52 nn::friends::GetFriendPresence(&presence, &friendKey, 1); in PrintFriendPresence()54 if(presence.isValid) in PrintFriendPresence()57 NN_LOG("isOnline: %d\n", presence.isOnline); in PrintFriendPresence()58 NN_LOG("isInvitingMe: %d\n", presence.isInvitingMe); in PrintFriendPresence()59 NN_LOG("isValid: %d\n", presence.isValid); in PrintFriendPresence()61 NN_LOG(" joinAvailabilityFlag: %08x\n", presence.gameMode.joinAvailabilityFlag); in PrintFriendPresence()62 NN_LOG(" joinGameId %u\n", presence.gameMode.joinGameId); in PrintFriendPresence()63 NN_LOG(" ownerPrincipalId %u\n", presence.gameMode.ownerPrincipalId); in PrintFriendPresence()64 NN_LOG(" joinGroupId %u\n", presence.gameMode.joinGroupId); in PrintFriendPresence()