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/CTR-SDK-4.2.7-SampleDemos/friends/basic/
Ddemo_FriendsMain.cpp51 nn::friends::FriendPresence presence; in PrintFriendPresence() local
52 nn::friends::GetFriendPresence(&presence, &friendKey, 1); in PrintFriendPresence()
54 if(presence.isValid) in PrintFriendPresence()
57 NN_LOG("isOnline: %d\n", presence.isOnline); in PrintFriendPresence()
58 NN_LOG("isInvitingMe: %d\n", presence.isInvitingMe); in PrintFriendPresence()
59 NN_LOG("isValid: %d\n", presence.isValid); in PrintFriendPresence()
61 NN_LOG(" joinAvailabilityFlag: %08x\n", presence.gameMode.joinAvailabilityFlag); in PrintFriendPresence()
62 NN_LOG(" joinGameId %u\n", presence.gameMode.joinGameId); in PrintFriendPresence()
63 NN_LOG(" ownerPrincipalId %u\n", presence.gameMode.ownerPrincipalId); in PrintFriendPresence()
64 NN_LOG(" joinGroupId %u\n", presence.gameMode.joinGroupId); in PrintFriendPresence()