Searched refs:plane (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 49 dat_t plane; variable 88 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize() 154 unloadDAT(&plane); in UnloadObjects() 245 for (int i = 0; i < plane.obj_num; i++) in DrawObject() 247 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject() 248 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject() 249 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject() 251 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject() 252 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject() 253 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 33 dat_t plane; variable 71 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize() 137 unloadDAT(&plane); in UnloadObjects() 228 for (int i = 0; i < plane.obj_num; i++) in DrawObject() 230 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject() 231 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject() 232 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject() 234 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject() 235 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject() 236 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 48 dat_t plane; variable 260 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize() 271 unloadDAT(&plane); in UnloadObjects() 377 for (int i = 0; i < plane.obj_num; i++) in DrawObject() 379 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject() 380 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject() 381 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject() 383 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject() 384 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject() 385 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()
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