Searched refs:pitch (Results 1 – 1 of 1) sorted by relevance
36 f32 pitch = 1.0f; variable85 pVoice->SetPitch(pitch); in SoundThreadFunc()152 pitch = 1.0f; in PlaySound()158 pitch -= 0.02f; in PlaySound()159 if (pitch < 0.0f) in PlaySound()161 pitch = 0.0f; in PlaySound()169 pVoice->SetPitch(pitch); in PlaySound()