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Searched refs:pTenKey (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DTenKey.cpp246 TenKey* pTenKey = (TenKey*)pParam; in MyControlEventCallback() local
254 pTenKey->m_state = STATE_OK; in MyControlEventCallback()
259 pTenKey->m_state = STATE_CANCELLED; in MyControlEventCallback()
264 pTenKey->Reset(NULL); in MyControlEventCallback()
269 if (pTenKey->m_cursor > 0) in MyControlEventCallback()
272 pTenKey->m_pInput[--pTenKey->m_cursor] = '\0'; in MyControlEventCallback()
273pTenKey->m_controlManager.FindBy(CONTROL_ID_INPUT_BASE + pTenKey->m_cursor)->SetText(L""); in MyControlEventCallback()
275 if (pTenKey->m_cursor < pTenKey->m_numLowestChars) in MyControlEventCallback()
278pTenKey->m_controlManager.FindBy(CONTROL_ID_OK)->SetState(scene::CONTROL_STATE_DISABLED); in MyControlEventCallback()
287 if (pTenKey->m_cursor < pTenKey->m_length) in MyControlEventCallback()
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