Searched refs:pShaderBinary (Results 1 – 1 of 1) sorted by relevance
337 void* pShaderBinary = m_pExpHeap->Allocate(SHADER_SIZE); in InitializeShader() local339 NN_NULL_ASSERT(pShaderBinary); in InitializeShader()351 m_pExpHeap->Free(pShaderBinary); in InitializeShader()