Searched refs:offsetDst (Results 1 – 1 of 1) sorted by relevance
212 u32 offsetDst = 0; in InitializeFontTexture() local222 (*(fontBitmap + offsetDst)) = static_cast<u8>(pixels >> (64 - (8 - k) * 8)); in InitializeFontTexture()223 … (*(fontBitmap + offsetDst + 1)) = static_cast<u8>(pixels >> (64 - (8 - k)*8)); in InitializeFontTexture()224 offsetDst += 2; in InitializeFontTexture()