Searched refs:normalize (Results 1 – 4 of 4) sorted by relevance
19 float z_schlick(float r, float t, bool normalize);20 float a_schlick(float p, float w, bool normalize);
132 float z_schlick(float r, float t, bool normalize) in z_schlick() argument139 if (normalize) in z_schlick()146 float a_schlick(float p, float w, bool normalize) in a_schlick() argument153 if (normalize) in a_schlick()
64 …// The vertex processing does not normalize the normal vector because the specified lines are norm…75 // The following 3 lines normalize r0 (light vector).