Searched refs:normal1 (Results 1 – 1 of 1) sorted by relevance
134 nn::math::VEC3 normal1(m_Radius * (sinValue1 + sinValue2), in InitializeCylinder() local136 nn::math::VEC3Normalize(&normal1, &normal1); in InitializeCylinder()145 normal1.x, normal1.y, normal1.z); in InitializeCylinder()154 normal1.x, normal1.y, normal1.z); in InitializeCylinder()