Searched refs:normal (Results 1 – 7 of 7) sorted by relevance
91 nn::math::VEC3 normal(position); in InitializeSphere() local92 nn::math::VEC3Normalize(&normal, &normal); in InitializeSphere()93 SetNormal(vertexIndex, normal.x, normal.y, normal.z); in InitializeSphere()
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61 // Converts a normal vector configured in object coordinates into perspective coordinates.64 …// The vertex processing does not normalize the normal vector because the specified lines are norm…69 // `-r15` represents the normal vector, because `r15` is the vector in perspective coordinates.92 // NL is the inner product of the normal and light vector and stored in r3.x.94 // NH is the inner product of the normal and half vector and stored in r3.y.
42 …NORM.xyz, dmp_normal, dmp_local_to_view_matrix // Inner product of normal and view.