Searched refs:newpixels (Results 1 – 1 of 1) sorted by relevance
58 unsigned char* newpixels = 0; in loadTexture() local66 newpixels = (unsigned char*)malloc(width * height * 4); in loadTexture()67 if (!newpixels) in loadTexture()74 newpixels[i * 4 + 0] = pixels[i * 3 + 0]; in loadTexture()75 newpixels[i * 4 + 1] = pixels[i * 3 + 1]; in loadTexture()76 newpixels[i * 4 + 2] = pixels[i * 3 + 2]; in loadTexture()77 newpixels[i * 4 + 3] = 0xff; in loadTexture()86 newpixels = (unsigned char*)malloc(width * height * 3); in loadTexture()87 if (!newpixels) in loadTexture()94 newpixels[i * 3 + 0] = pixels[i * 4 + 0]; in loadTexture()[all …]