| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 196 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 197 …nn::math::Vector4 lpos(VEC4Dot(&mv0, &lpos0), VEC4Dot(&mv1, &lpos0), VEC4Dot(&mv2, &lpos0), lpos0.… in DrawFrame() 204 nn::math::VEC4Dot(&mv2, &lpos0_dir), lpos0_dir.w); in DrawFrame() 212 nn::math::VEC4Dot(&mv2, &lpos1), lpos1.w); in DrawFrame() 219 nn::math::VEC4Dot(&mv2, &lpos1_dir), lpos1_dir.w); in DrawFrame() 227 nn::math::VEC4Dot(&mv2, &lpos2), lpos2.w); in DrawFrame() 234 nn::math::VEC4Dot(&mv2, &lpos2_dir), lpos2_dir.w); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/demo2/ |
| D | graphics.cpp | 315 nn::math::Matrix34 mv2; in DrawObjects() local 321 nn::math::MTX34Mult(&mv2, &view, &arr[2]); in DrawObjects() 322 nn::math::MTX34Mult(&mv2, &mv2, &arr[1]); in DrawObjects() 323 nn::math::MTX34Mult(&mv2, &mv2, &arr[0]); in DrawObjects() 324 nn::math::Matrix44 tmp2(mv2); in DrawObjects() 330 nn::math::Matrix34 mv2; in DrawObjects() local 332 nn::math::MTX34Mult(&mv2, &view, &arr); in DrawObjects() 333 nn::math::Matrix44 tmp2(mv2); in DrawObjects()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 258 nn::math::Matrix34 mv2; in DrawFrame() local 262 nn::math::MTX34Mult(&mv2, &mv, &arr[0]); in DrawFrame() 263 nn::math::MTX34Mult(&mv2, &mv2, &arr[1]); in DrawFrame() 264 nn::math::Matrix44 tmp2(mv2); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 178 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 179 …nn::math::Vector4 lpos(VEC4Dot(&mv0, &lpos0), VEC4Dot(&mv1, &lpos0), VEC4Dot(&mv2, &lpos0), lpos0.… in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 240 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in SetRenderState() local 241 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in SetRenderState() 245 …:VEC4Dot(&mv0, &lpos1), nn::math::VEC4Dot(&mv1, &lpos1), nn::math::VEC4Dot(&mv2, &lpos1), lpos1.w); in SetRenderState()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 330 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 331 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 280 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 282 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 380 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 381 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/ |
| D | LightingSss.cpp | 387 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in DrawFrame() local 388 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in DrawFrame()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 412 nn::math::Vector4 mv2(mv.m[2][0], mv.m[2][1], mv.m[2][2], mv.m[2][3]); in CreateCommand() local 413 …:VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&mv2, &lpos0), lpos0.w); in CreateCommand()
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