Home
last modified time | relevance | path

Searched refs:maxTrianglesNum (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_GraphicsDrawing.cpp93 …void GraphicsDrawing::InitializeTriangles(const u32 maxTrianglesNum) … in InitializeTriangles() argument
106 m_MaxTrianglesNum = maxTrianglesNum; in InitializeTriangles()
107 u32 maxVerticesNum = 3 * maxTrianglesNum; in InitializeTriangles()
132 u32 maxTrianglesNum = m_MaxSquaresNum * 6; in InitializeSquares() local
134 GL_TRIANGLE_STRIP, maxVerticesNum, maxTrianglesNum); in InitializeSquares()
Ddemo_RenderSystemDrawing.cpp69 void RenderSystemDrawing::InitializeTexturedTriangles(const u32 maxTrianglesNum) in InitializeTexturedTriangles() argument
77 u32 maxVerticesNum = 3 * maxTrianglesNum; in InitializeTexturedTriangles()
78 m_MaxTexturedTrianglesNum = maxTrianglesNum; in InitializeTexturedTriangles()
99 void RenderSystemDrawing::InitializeTriangles(const u32 maxTrianglesNum) in InitializeTriangles() argument
101 m_GraphicsDrawing.InitializeTriangles(maxTrianglesNum); in InitializeTriangles()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystemDrawing.h76 void InitializeTriangles(const u32 maxTrianglesNum = demo::MAX_TRIANGLES_NUM);
109 void InitializeTexturedTriangles(const u32 maxTrianglesNum = MAX_TEXTURED_TRIANGLES_NUM);
Ddemo_GraphicsDrawing.h53 virtual void InitializeTriangles(const u32 maxTrianglesNum = demo::MAX_TRIANGLES_NUM);