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Searched refs:m_textWidth (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiControlBase.cpp50 m_textWidth = 0; in ControlBase()
93 m_textWidth = pTextWriter->CalculateStringWidth(m_pText); in SetText()
104 m_textWidth = 0; in SetText()
140 x = m_x - offsetR + m_width - m_textWidth; in CalculateTextX()
147 x = m_x + offsetL + ((m_width - offsetC) - m_textWidth) / 2; in CalculateTextX()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiControlBase.h334 f32 m_textWidth; variable