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Searched refs:m_textLength (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiControlBase.cpp47 m_textLength = 0; in ControlBase()
85 m_textLength = length; in SetText()
102 m_textLength = 0; in SetText()
DGuiLabel.cpp85 if (m_textLength > 0) in OnDraw()
DGuiButton.cpp89 if (m_textLength > 0) in OnDraw()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiControlBase.h116 return m_textLength; in GetTextLength()
329 s32 m_textLength; variable