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Searched refs:m_textHeight (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiControlBase.cpp51 m_textHeight = 0; in ControlBase()
94 m_textHeight = pTextWriter->CalculateStringHeight(m_pText); in SetText()
105 m_textHeight = 0; in SetText()
158 return (m_y + offset + ((m_height - offset) - m_textHeight) / 2); in CalculateTextY()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiControlBase.h335 f32 m_textHeight; variable