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Searched refs:m_textColors (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiButton.cpp35 m_textColors[CONTROL_STATE_DEFAULT] = nn::util::Color8(192, 192, 192, 255); in Button()
36 m_textColors[CONTROL_STATE_DISABLED] = nn::util::Color8( 32, 32, 32, 255); in Button()
37 m_textColors[CONTROL_STATE_SELECTING] = nn::util::Color8( 45, 116, 174, 255); in Button()
91 nn::util::Color8 color = m_textColors[m_state]; in OnDraw()
DGuiLabel.cpp30 m_textColors[CONTROL_STATE_DEFAULT] = nn::util::Color8(192, 192, 192, 255); in Label()
31 m_textColors[CONTROL_STATE_DISABLED] = nn::util::Color8( 32, 32, 32, 255); in Label()
87 nn::util::Color8 color = m_textColors[m_state]; in OnDraw()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiControlBase.h139 return m_textColors[state]; in GetTextColor()
251 m_textColors[state] = color; in SetTextColor()
339 nn::util::Color8 m_textColors[CONTROL_STATE_MAX]; variable