Home
last modified time | relevance | path

Searched refs:m_sceneState (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DSceneManager.cpp45 m_sceneState = SCENE_STATE_INITIALIZE; in SceneManager()
71 m_sceneState = SCENE_STATE_INITIALIZE; in Initialize()
91 m_sceneState = SCENE_STATE_INITIALIZE; in Finalize()
102 switch (m_sceneState) in Update()
108 m_sceneState = SCENE_STATE_UPDATE; in Update()
122 m_sceneState = SCENE_STATE_FINALIZE; in Update()
161 if (!m_pScene || m_sceneState != SCENE_STATE_UPDATE) in Draw()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DSceneManager.h91 s32 m_sceneState; variable