Searched refs:m_sceneStack (Results 1 – 2 of 2) sorted by relevance
75 m_sceneStack.push(SCENE_ID_UNDEFINED); in Initialize()131 m_sceneStack.push(m_sceneId); in Update()132 NN_LOG("Scene depth: %d\n", m_sceneStack.size()); in Update()138 NN_ASSERT(m_sceneStack.empty()==false); in Update()139 nextSceneId=m_sceneStack.top(); in Update()140 m_sceneStack.pop(); in Update()141 NN_LOG("Scene depth: %d\n", m_sceneStack.size()); in Update()
94 Stack<s32, 16> m_sceneStack; variable