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Searched refs:m_sceneStack (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DSceneManager.cpp75 m_sceneStack.push(SCENE_ID_UNDEFINED); in Initialize()
131 m_sceneStack.push(m_sceneId); in Update()
132 NN_LOG("Scene depth: %d\n", m_sceneStack.size()); in Update()
138 NN_ASSERT(m_sceneStack.empty()==false); in Update()
139 nextSceneId=m_sceneStack.top(); in Update()
140 m_sceneStack.pop(); in Update()
141 NN_LOG("Scene depth: %d\n", m_sceneStack.size()); in Update()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DSceneManager.h94 Stack<s32, 16> m_sceneStack; variable