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Searched refs:m_length (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DTenKey.cpp76 m_length = 0; in TenKey()
99 m_length = length; in Initialize()
165 m_length = 0; in Finalize()
194 memset(m_pInput, 0, (m_length + 1) * sizeof (m_pInput[0])); in Reset()
199 … memcpy(m_pInput, pInitial, (m_cursor > m_length ? m_length : m_cursor) * sizeof (m_pInput[0])); in Reset()
213 for (u32 i = 0; i < m_length; i++) in Reset()
287 if (pTenKey->m_cursor < pTenKey->m_length) in MyControlEventCallback()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DTenKey.h139 u32 m_length; variable