Searched refs:m_WindowWidth (Results 1 – 4 of 4) sorted by relevance
59 m_WindowWidth(NN_GX_DISPLAY0_WIDTH), m_WindowHeight(NN_GX_DISPLAY0_HEIGHT), in RenderData()62 m_WindowWidth = GetLcdWidth(m_RenderTarget); in RenderData()82 m_WindowWidth = windowWidth; in SetWindowSize()91 … normalizedDeviceCoordinateX = GetNormalizedDeviceCoordinateX(m_WindowWidth - windowCoordinateY); in GetNormalizedDeviceCoordinateXY()107 if ( m_WindowWidth > 0.0f ) in CalculateInverseWindowSize()109 m_InverseWindowWidth = 1.0f / m_WindowWidth; in CalculateInverseWindowSize()113 NN_TPANIC_("Invalid windowWidth = %d\n", m_WindowWidth); in CalculateInverseWindowSize()
139 f32 m_WindowWidth; variable
166 m_WindowWidth = windowWidth; in SetWindowSize()169 m_TrianglesRenderData.SetWindowSize(m_WindowWidth, m_WindowHeight); in SetWindowSize()170 m_SquaresRenderData.SetWindowSize(m_WindowWidth, m_WindowHeight); in SetWindowSize()171 m_TextsRenderData.SetWindowSize(m_WindowWidth, m_WindowHeight); in SetWindowSize()176 windowWidth = m_WindowWidth; in GetWindowSize()
269 f32 m_WindowWidth; variable